"Capture and Destroy 3 Flags" Event
The idea is taken from the RPG type KS and similar games.
The goal of the players that attack, to find and destroy the enemy flag (there is a guide on the head) The goal of the players who protect the flag, do not give the attacker to capture the flags.
The tournament is held in non-standard locations. Competition may operate in real time, it is unnecessary to wait for registration, but simply to already existing portovatsya event anytime. Players are always divided into a random team.
So, let's say, we arrived and the tournament has only just begun:
Let's say you are attacking :
1. You spawn at the point X, head over to the compass and the map shows you where the first enemy flag we run there.
2. Found a flag and fought off the defenders? Excellent kastuem skill and wait for 10 seconds, and the flag is destroyed, the arrow above his head is updated to run next to the flag and do the same procedure.
3. The tournament is over, if we destroyed all the flags.
4. Everyone has a certain respawn time (not immediately respawn players)
5. Event is automatically initialized and players start again this mini game without additional registration.
6. Log out of the tournament, you can use .exit team.
Let's say you are defending:
1. You spawn near the first flag and wait for the attackers.
2. If you were not able to keep the wave of attackers and the flag was mined, then you have a chance to defuse it with the appropriate skill, while it is 10 seconds.
3. If the flag is destroyed and you are killed, you will respawn near the next flag.
4. Winning the side will protect if at the end of the timer, you can keep one or more flags.
5. Respawn hitters a bit higher than the attackers.
A good tournament for strategies and sea fan.
Other items are identical
Compatibility: Any Java pack and l2-scripts pack.
Let's say you are attacking: |